Watch a Short 1967 Film That Imagines How We’d Live in 1999: Online Learning, Electronic Shopping, Flat Screen TVs & Much More

Nobody uses the word computerized anymore. Its disappearance owes not to the end of computerization itself, but to the process’ near-completeness. Now that we all walk around with computers in our pockets (see also the fate of the word portable), we expect every aspect of life to involve computers in one way or another. But in 1967, the very idea of computers got people dreaming of the far-flung future, not least because most of them had never been near one, let alone brought one into their home. But for the Shore family, each and every phase of the day involves a computer: their “central home computer, which is secretary, librarian, banker, teacher, medical technician, bridge partner, and all-around servant in this house of tomorrow.”

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Dreamlike indie game Etherborn draws inspiration from Monument Valley – and classic artists of the past

Classic 20th century artists such as  Escher, Mondrian and de Chirico have influenced a surreal new platformer from studio Altered Matter.

Indie games have been becoming more dream-like these past few years, ranging from the ethereal classics of Monument Valley and Gris to the Twin Peaks bad-trip of Petscop.

A new name to add to 2019’s roster of anticipated games is Etherborn, as created by Barcelona’s Altered Matter studio and distributed by 20th Century Fox games label FoxNext this spring.

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Inside the visual aesthetic of Kubrick’s films

A new exhibition highlights the auteur’s keen eye for design and the work of collaborators like Saul Bass and Milena Canonero.

2001: A Space Odyssey

Still from 2001: A Space Odyssey

20 years after his death, the vision of auteur Stanley Kubrick continues to resonate, whether in homages found in films like Ready Player One, the style of Christopher Nolan or album covers by the Arctic Monkeys.

The influence of his visual aesthetics came in part from Kubrick’s background as a photographer, and his collaborations with designers like Milena Canonero and Eliot Noyes to create the look of cinema classics like A Clockwork Orange and 2001: A Space Odyssey.

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