This installment of MIT Press series Software Studies has an unusual title, at least for the non-coding population. It is a single line of BASIC that, if the code is executed, prints an infinite string consisting of two characters, selected at random. The last instruction at the end of the program line (GOTO 10) instructs the computer to go back to the beginning of line 10 of the program, execute its instructions, and generate and print out another character based on the algorithm.
Mind-bending Software, Inc.
Mind-bending Software Inc. specializes on psychological conditioning software packages for children.
When it’s in the game, it’s in the brain!
With the newest technologies our products infiltrate the computer games of your kids and mingle various subconscious or concious conditiong messages and images in the game contents.
The technology can be compared with the subconscious pictures in the TV program, and if you don’t know about them, ask yourself why are you buying all those things you don’t need. You see it works! Our software uses the same and some other patented methods to condition your kids.
Virtually Van Gogh
“I acknowledge that a man cannot perceive an object that does not exist; nor can he remember an object that does not exist; but there appears to me to be no contradiction in his conceiving an object that neither does nor ever did exist” (Thomas Reid, Essay 4 in Essays on the intellectual Powers of Man, 1785).
Lithuanian photographer and artist, Tadao Cern, created an interesting substitute for those who would like to see an actual, historical photograph of Vincent Van Gogh. Based on one of Van Gogh’s last self-portraits, Cern produced an intriguing digital simulation of a photograph of Van Gogh, a kind of digital Ersatz photograph, if you like.